Island Turtle
WATER 4

Island Turtle

  • ATK:
  • 1100

  • DEF:
  • 2000

  • View:
  • 3007




A huge turtle that is often mistaken for an island.




 
 
AI Power Analysis
Material bodyConfidence: MediumEvaluated Oct 9, 2026
49± 8/ 100
Power Score
Intrinsic 53
Deck 46

Island Turtle — Power Evaluation

Final Score: 49 ± 8 · Confidence: Medium

  • Intrinsic: 53 · Deck: 46 · Meta: provisional
  • Primary role: Material body

Why it scores here

Island Turtle has no effect text beyond flavour, so its value is only as a Level 4 WATER Aqua body: it converts into material for Level 4 summons and cannot be negated, but any destruction ends it with no return. Its four recorded decks run one copy each (average 1.5), which shows it as a filler body in four archetypes rather than a designed route. The 1100 ATK and 2000 DEF earn no points, and no combos or guides exist to show any board conversion, so the score stays in the middle-low range.

Axis scores

Axis Score Evidence
Accessibility 35 No searcher or draw route exists in the text, and it is only live when drawn; it appears in 4 of 4 decks at 1 copy each (deck stat, inferred route).
Combo & Conversion 15 No effect text and 0 recorded combo appearances, so it builds nothing beyond one body (verified card text; combo stat 0).
Resource Economy 40 Normal Monster with no draw, search or recursion, so it is a card-neutral 1-for-1 body (verified card text).
Effect & Interaction 0 No effect, so it provides no negation, removal or hand-trap reach (verified card text).
Material Utility 65 Level 4 WATER Aqua with no effect to block it, so it converts cleanly as Level 4 material even when nothing else works (verified card attributes; inferred use as material).
Resilience & Flexibility 50 Cannot be negated because it has no effect, but any destruction or removal ends it with no recovery text (verified card text; inferred).
Deck-Building Efficiency 70 Single-copy normal filler with no garnet, lock or self-restriction, so it is cheap to run (deck stat: avg 1.5 copies, max 3; verified card text).

Calculation

Weight profile: Primary role Material body / Normal, no secondary role. Intrinsic ≈ 53, Deck ≈ 46, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Level 4 WATER Aqua body with no effect, so it cannot be negated or blanked
  • Clean generic material for Level 4 summons with no restrictions
  • Cheap to run: single-copy filler with no garnet or lock
  • Appears across four archetypes, showing it is portable filler

Weaknesses

  • No effect text, so no card advantage, search, interaction or board impact
  • 0 recorded combo appearances, so no evidence of conversion value
  • Any removal or destruction ends it with no return
  • Its ATK and DEF earn no points

Counters / choke points

  • Any destruction or removal effect, since it has no protection or recovery text

Best use

Material body. Decks: Magikey, Mermail, Atlantean. Suggested copies: 1.

Evidence & gaps

  • Verified: Normal Monster, WATER, Aqua, Level 4, ATK 1100, DEF 2000; text is flavour only, with no effect (card text); Run in 4 of 4 recent decks, average 1.5 copies, max 3 (deck stat)
  • Observed: Spread across 4 archetypes at 1 deck each, with 2 gameplay types (deck stat); No recorded combo boards, 0 appearances (combo stat)
  • Inferred: Level 4 WATER body can serve as Level 4 material; no effect means it cannot be negated but can be destroyed (inferred from text and attributes)
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only











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